EQ2: GU36 preview

| 12 June 2007

Some preview information was released today about the forthcoming Game Update 36. Below is the copy-pasta from eq2players.com:


Game Update 36 Preview
So you've adventured through Darklight Wood and Neriak and now are left wondering what's next in EverQuest II? Don't think for a moment that you get to catch your breath, the dev team has been hard at work on Game Update 36 and it's time to share a preview of all the new things headed your way soon!

The Final Chapters

The Swords of Destiny quest line will draw to a close with GU36, providing players a chance to complete their quest and discover the final details about the place of these infamous swords in history, and their role in Norrath's future.

New Raid Zone

The Throne of New Tunaria (aka Felwithe Castle) will be available as an instance for high level raid groups to explore and defeat. There will be ample opportunities not just for a very challenging instance, but also exploration of the lore surrounding the Thexian Throne.

Dressing Room

GU36 will also bring a new window in which players can preview how many items appear in EverQuest II. You'll be able to preview weapons, garments, armor, furniture, mounts, and more before buying them. This new window will allow you to preview these items from links, merchants, brokers, recipe books, during trades, while inspecting others, in the commission window, and more.

Tradeskill Profession Reset Option

If you are an Artisan of level 10 or greater, you'll be able to reset your tradeskill profession and choose another to start from level 9. To do so, visit a Tradeskill Career Counselor in any of the major cities and request the ability to start over.

PvP Gameplay

PvP Players will also note a number of changes designed to improve PvP combat by making it much more equitable in level ranges where victory or loss was determined solely either by a character's class or how many Achievements they had managed to store up. Come join the thread already in progress on our PvP forums!

Neriak and Kelethin Status Housing Options

For those who prefer to pay for their housing in more Status than coin, there are new housing options available in Neriak and Kelethin for many existing housing models.

Kingdom of Sky Achievement Tree Review

The Achievement Trees introduced with the Kingdom of Sky expansion have been revisited to increase the number of options available to each character, and to improve their desirability. Weapon specific requirements for the class trees have been dropped with the exception of trees that require shields and ranged weapons. Pet Achievements have been revisited to take advantage of new functionality introduced to the game with the Echoes of Faydwer expansion. Finally, branches that were less than desirable have been revisited to improve their viability and provide more options to everyone.

No More Destroying Copper

Coins now have no weight and automagically make correct change as you loot more. This means you are free to carry as many coins on your character as you wish, with no ramifications in terms of weight. Your inventories will now also auto-sort coins to make your bookkeeping a bit easier. If you acquire 100 copper, your inventory will show that you have gained a silver coin. 100 silver will result in a gain of a gold coin. 100 gold will carry over into a single platinum.

There you have it! Game Update 36 will be packed full of new content, and changes to Gameplay that will result in a better experience for all, and a chance to explore many new options. If you were looking for a new dungeon, weapon, or approach to your character, this update will have something for you.

Discuss the GU36 Preview in this thread


New, free content is always a good thing and here we have a new raid instance, and a followup to a quest line. It's not a whole lot, sure - but remember they just gave us Neriak and Darklight Wood (oh yeah, and the little emo fairies, the Arasai).

There are some pvp changes going in, but I don't think I have ever once pvp'd in this game. Not even a duel. Wow ok, I should give it a try some time. Some housing option changes - that should please those who are like me and have little coin, but a bankroll of status points.

The rest is really pure win. Now you little rats and fairies don't have to constantly run to the bank to change over your coin as coin is now weightless. I foresee some little whiners complaining about this, saying it ruins the immersion if coin is weightless. Shut up. Really, just shut up.


KoS Achievement revamp is going to be iffy. On one hand, I am really looking forward to it - especially the removal of the weapon restrictions. But I am worried they might nerf some stuff they really shouldn't. We shall have to wait and see here, but I am hoping it's really going to be killer.

And *finally* they are adding a dressing room. No more running around in mixmatch armor! Some of us do actually like to look badass while we mow down mobs - a percentage won't care either way I am sure though.

All in all, I am really excited with the coming changes, and very happy to see that SoE is *listening* to it's player base - unlike a certain other vastly popular game. Good job guys, please keep it up :)

1 comments:

Anonymous said...
October 27, 2007 at 10:54 AM

Well its nice to hear that one developer listens to their customers. Blizzard any1? :)

Like the blog btw and have linked to it from my wow blog - would love a link back if you have time. Thanks.
Samownall Wow blog